// Includes
#include "CAnimatedMesh.h"

namespace EraAstral
{
	namespace graphics
	{
		// Animated mesh class constructor
		AnimatedMesh::AnimatedMesh()
			: IMesh()
		{
		}
		
		// Animated mesh class destructor
		AnimatedMesh::~AnimatedMesh()
		{
		}
		
		// Draws the mesh
		void AnimatedMesh::Draw()
		{
		}
	}
}